

The colour and detail the team is known for remains, but now it’s bulked up with both the depth of 3D and animations which really breathe life into each one of the game’s scenes and custom creations.

Cloud Gardens takes that style and transposes it into 3D. If you’ve played Noio’s previous title Kingdom, you’ll know that the team can create stunning pixelated visuals. As someone who briefly had an allotment, there’s a real tranquillity to be found away from screens and notifications, and I feel Cloud Gardens captures that mood effortlessly. In an industry where video games overload us with information, it’s refreshing to play a game that takes the opposite approach. Everything from the menu design to the stripped back synth soundtrack follows this design ethos, and it’s something I thoroughly enjoy. I wonder what the shelf-life is of such a concept, as the team behind the game will need to add more variety to the gameplay in future updates to keep players engaged in the long-term, but it’s a lovely idea.Ĭloud Gardens is an exercise in minimalism. Take your pick of a small, medium or large space and you can get to work crafting an idyllic post-apocalyptic garden space that shows your creative prowess.

While progress can be hard going in the Scenes, it’s the creativity of sandbox mode that shows what a great concept Cloud Gardens is. Players unlock additional items for the sandbox mode as they make their way through the levels, further bolstering the library of plants and objects to create with. I was looking for a way to turn the plant simulation itself into a game." said Thomas van den Berg, Creator of Cloud Gardens: "It is essentially finding an interactive way to enjoy the beauty of overgrown landscapes, giving the player a sense of creativity and ownership of their creation, built from natural and manufactured elements.There are currently four overarching environments which include a highway, a junkyard, rooftops and a greenhouse.

"Cloud Gardens is the product of my ongoing fascination with nature and aesthetics in games. Players can dive into a relaxing sandbox mode with no goals, where they are simply left to delight in their own creativity and create beautiful scenes, or take on a "campaign" of six chapters, where the task is to strike a balance between nature and the manufactured by covering each scene with salvaged objects and lush vegetation. By planting the right seeds in the right places, and learning how to make them thrive, they're able to create small overgrown dioramas of brutalism and beauty, salvaging and repurposing hundreds of discarded objects to create unique structures for nature to reclaim. In Cloud Gardens players must harness the power of nature to overgrow lo-fi scenes of urban decay and manufactured landscapes. Grow your own splendor for all to see high above it all, courtesy of Noio. You can read more about it from the announcement below and check out the trailer. It's actually a pretty relaxing and chill game that challenges players to essentially puzzle solve with greenery. The game itself is pretty interesting as you will be in charge of growing magnificent gardens in interesting place, high above the clouds. The company didn't put an official date on the game, just simply stated that it would be coming in 2020 and released a new trailer showing it off. Amsterdam game developer Noio revealed their next game Cloud Gardens will be coming to Steam in the near future.
